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Zedek the plague doctor zedekthepd
Zedek the plague doctor zedekthepd









zedek the plague doctor zedekthepd

Plague Doctor responds to the four work types in order of best to worst: Insight, Attachment, Repression and Instinct. It is thought to have biblical origins due to it's second form.

Zedek the plague doctor zedekthepd free#

The details of its origin are currently unknown, though it's been said it came to the facility of its own free will. These changes are permanent and it occasionally switches itself with multiple abnormalities instead of just one. The change is at the start of the day, in the Deployment Phase, so the player can check the Abnormalities and change agents if Plague Doctor swapped with another Abnormality. This may confuse the player and lead to mistakes. Plague Doctor may switch containment rooms randomly with any other Abnormalities at the beginning of a day this can also happen when using Retry or the memory repository. From that moment on, it will no longer appear when breaching. The clock only appears when WhiteNight transform. After the Plague Doctor has transformed, the player is no longer able to change the speed, open the manual, or open the game menu until subdued, ends in Game Over or the day ends. The same clock of before will appear, moving the camera to each employee blessed in order, transforming them. When the Plague Doctor has ' Blessed' twelve employees, it transforms into WhiteNight, and mutates all twelve blessed employees into Abnormalities/Minions called Apostles. Plague Doctor's appearance will change as it blesses more employees, and will remain in its current appearance and remember how many employees it has blessed, even in new runs starting from day 1 and restarting back to previous checkpoints. Resetting on the same day that the Agent(s) received the gift will remove it, but the clock counter will remain and the agent will still be unable to work with Plague Doctor.

zedek the plague doctor zedekthepd

The employee that was added to the clock and has the Gift on them cannot work on the Plague Doctor. Gift " Bless", that increases all the stats by 6. In addition, the employee will be fully healed and given the E.G.O. When the baptism is finished, an old-fashioned clock will appear on screen, and the name of the employee who was baptized will appear beside a number in increasing order, starting from 1 up to 12, along with some text at the bottom. So passing the day, a reset, memory repository, or exiting the game occurs before the baptism finishes, the effects, everything below, will not be applied to the employee. Its ability consist in performing a ' Baptism' on the employee, taking some time to perform before the effects are applied. If the possessed agent dies, another will be chosen afterwards. Otherwise, a random Agent will be possessed and brought to its containment. If it was triggered by its Good result, the agent finishing the work will be the target of the ability. The ability needs one Agent to be in its containment unit. An Emergency Level 2 (Second Trumpet) occurs.Plague Doctor's ability will trigger when its containment chambers Qliphoth Counter reaches 0.











Zedek the plague doctor zedekthepd